If the player doesn't make bid then the score is -(13 - bid) * 10.If a player makes the bid then the score is (13 - bid) * 10.The scoring is the reverse of "high" Spades. One must give especial attention to entrances into and exits from one's hand. The bidding is like the high version, except that on their second turn to bid, each player may either stay at their first bid or go lower. , who says this version comes from the Ukraine. For example, if all are playing Diamonds and both aces Play is mostly the same, except that the second of equal cards wins. The three players pick their cards just as in Spades for two players with one deck. In this version, both deuces of Clubs are removed from the combined cards. It is harder to tell how the play will turn out, especially in the two handed game, where half the deck is discarded during the pick. If the call is "low" then the lowest card in suit or the lowest spade played wins the trick. If the call is "high" the play for the trick is as usual. The new rule is that the player who leads for the next trick calls either "high" or "low" and then plays a card. This is a version of the family of Spades card games. Writes: "My mom, Elsa Edwards, thought up this one." ![]() ![]() Winner takes all, lead off bidder, 13, everyone else dn.Sirens, everyone bids 3, but you have to trump if out of suit played, no matter what.Vice, played like homicide, except you can't break spades unless trumped tight.Laughter, player with the one eyed jack (heart or spade), must go nil, others bid reg mirror.Dirty Spades, lead off bidder calls the suit for mirrors.Burned, person with 2 of spades, bid 2, everyone else bid nil.Chaos, 1st bid, club mirrors, 2nd diamond mirrors 3rd hearts mirrors, 4th is spades mirror.Fire, 2nd and 3rd bid diamond mirrors, 1st and 4th heart mirrors.Spastic, 1st and 4th bid heart mirrors, 2nd and 3rd club mirrors.Physco, 1st and 2nd bidders bid nil (dn ok), reg for 3 and 4.49er, person with 9 of spades, must bid 9, the rest nil.Shovels, person with 2 or more spades, must go 2, if less than 2, bid reg.Headache, bid is reg but, only the person with the Q of spades, must go nil.Hang 'em high, bid 3 for the J Q K spades in your hand and 4 for the Ace, if you have none of these, must bid nil.Have to tell table if you have 5 or more spades, but not the exact #. Chance, if someone has 5 or more spades, has to bid 8, otherwise everyone bids 3.Murder, suicide but everyone has to play lowest to highest all the way through.Progression, bid one higher than the one before you.Screamers, bid reg, but you can't break spades until you are trumped tight.Acey Deucey, bid 2 for all A and 2s in hand.Aces up, bid 3 for A of hearts, clubs and diamonds.4 for the Ace of spades.Low ball, have to play low to high, only, bidding reg.Crazy 8, for every 8 in hand, must bid 3.Jack, J of Diamonds goes nil, reg otherwise.Hang 'em, 1st and 2nd bidder bid 2, 3rd bidder, reg, and the 4th makes it 14, no one bids 1.9er, the 9 of spades holder goes nil, everyone else bids reg.nil, dbl nil, one one each team goes nil the other dn. ![]()
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